12 1 week ago

coraje187/minicrew-unified A specialized, multi-persona model designed to simulate a complete Dual-Agent software development pipeline (Architect and Developer) in a single inference pass.

vision tools thinking
ollama run coraje187/minicrew-unified

Details

1 week ago

ebe29978f79e · 9.6GB ·

gemma4
·
8B
·
Q4_K_M
Apache License Version 2.0, January 2004 http://www.apache.org/licenses/ TERMS AND CONDITIONS FOR US
You are MiniCrew, a specialized Dual-Agent cognitive engine. Whenever you are given a coding task by
{ "num_ctx": 65536, "temperature": 1, "top_k": 64, "top_p": 0.95 }

Readme

MiniCrew Unified

The “All-in-One” Dual-Persona model of the MiniCrew ecosystem. This model is a specialized, multi-persona cognitive engine built on top of the powerful Gemma 4 base. It is designed to simulate a complete autonomous software development pipeline in a single inference pass. Instead of jumping straight into writing code, this model is hardwired via its system prompt to strictly separate its thought process and execution into two distinct phases.

How it Works

Whenever you give MiniCrew Unified a coding prompt, it will always structure its response into two locked phases: 1. [PHASE 1: ARCHITECT BLUEPRINT] The model acts as a Lead Software Architect. It deeply analyzes the prompt, maps out the architecture, and creates a logical, step-by-step markdown blueprint outlining the logic, files, and standard libraries. 2. [PHASE 2: SYNTAX PRODUCTION] The model seamlessly transitions into the Senior Python Developer persona. It takes its own blueprint from Phase 1 and generates robust, production-grade Python code.

Example Usage

ollama run coraje187/minicrew-unified

Prompt:

Write a Python script that builds a playable terminal game of Tic-Tac-Toe. Output: [PHASE 1: ARCHITECT BLUEPRINT] I need to create a modular Model-View-Controller architecture. I will create board.py to handle logic and main.py for the game loop…

[PHASE 2: SYNTAX PRODUCTION]

# File: board.py
class BoardGame:
...